RELEASE NOTE V0.17

NEW FEATURES

Polygon optimizer

From the settings page, use the polygon optimizer to reduce polygon counts on large 3D files before importing. You can also adjust the smoothing of your surfaces.

 

 

Simplified navigation bar

For better user experience, switch between edition modes easily.

"Look at" function

Focus on a specific point on your 3D object (material & HDR editor)

 

Photo effect options

Showcase your product by using different options in the HDR editor: field of view, depth of field, chromatic aberration, vignette, saturation.

Object move

Change position values (x,y,z) of your object by moving directly in the HDR editor.

Parts hiding

Hide, show or isolate any part of your object in material & HDR editor.

 

 

Traveling & turn table

Automatic display of product highlighting (rotate, panning, zooming motion) in material & HDR editor. Shortcuts available in the preference page.

 

 

MAJOR IMPROVEMENTS

Software installation: storage analyzer added.

Material editor: possible PNG file import with 16bits/component.

Material editor: new materials added (concrete, metal, paint).

HDR editor: «HDR only» with factory settings.

HDR editor: «Reset settings» option.

Menu: optimized shortcuts to change values (mouse wheel, keys arrows).

Menu: new import page.

Menu: new import options for STEP and IGES.

Menu: new preference page (Polygon optimization options, smoothing options and all shortcuts) - Accessible from the main page & the import page.

VR mode: save info on a position change in VR (Press «D» during VR) - A .txt file named « objectdumpinformation» is available in Documents/MeshroomVR.

VR mode: drag and drop material on the color picker.

VR mode: color picker: direct click available.

MINOR IMPROVEMENTS

Material editor: a mipmap control is available during a texture import.

Material editor: the TAB key allows to unselect everything.

Material editor: disable the gizmo function by clicking anywhere on the interface.

Material editor: bump, power value max should be 1 by default.

Material editor: handle offline texture parameter «metal» added.

Material editor: improved UV file reading.

Material editor: right click can now move the camera or display the contextual menu

Material editor: «reset view» improved.

HDR editor: keyboard panning, speed is now consistent and slow.

HDR editor: TAB key does not change camera.

HDR editor: when the camera hits the limit, it does not bump.

HDR editor: hi-res screenshots now have perfect quality.

HDR editor: sun color is now coherent.

Menu: loading MRO files should point inside directory «ProjectSaved» (and the name «Load object» have been changed to «Load Project»).

Menu: preference page updates, all shortcuts are now included

VR mode: the collide box of the preview of the object does not allow to grab the slot.

Software installation: updated icons and names (to uninstall, much easier now, name start with «MeshroomVR - xxx»).